Thursday, October 8, 2009

PES 2010 : Master League Video

Sorry about few update news on few days ago I addict new games that I buy from PlaystationNetwork. This is a Pes 2010 Master League Video Menu and more.




Credit : pes2008editing.blogspot.com

UNCHARTED 2: Among Thieves By the Numbers

We’re just over a week since the UNCHARTED 2: Among Thieves demo became available to everyone with access to the PlayStation Network, and the numbers are staggering:
  • Total Number of games played – 1,217,424
  • Total Number of Kills – 92,110,787
  • Total Number of Treasures Captured – 1,860,645
  • Total Amount of Money Earned – $38,841,367,350
  • Total Time Played – 9,905 days (or 27+ years!)
The demo is currently #1 out of the top 5 demo first-week downloads to date, and is on a trajectory to become the most downloaded demo on PSN, ever. You can add to that number right now by visiting the PlayStation Store.

If you’ve been keeping score at home, UNCHARTED 2 has racked up 17 perfect review scores so far, out of 34 on Metacritic – with none coming in at less than a 90. And there are a still a few biggies about to hit!
In other news, UNCHARTED 2 is teaming up with Pepsi! Launching in November 2009, consumers in the West and Midwest regions will have a chance to win PS3 consoles, copies of UNCHARTED 2and UNCHARTED motion comics through Pepsi promotions. More details to follow soon.

Credit : blog.us.playstation.com

NBA 2K10 New Demo and Features

Hey NBA 2K fans,
My name is Ronnie and I am the Community Manager here at 2K Sports. Many of you know me asRonnie2K. I am the guy that gets to take part in the ridiculous stunts that we pull off here at 2K Sports. I attend all the athlete motion capture sessions (my buddy Andre Iguodala), put on events for fans across the country (Alex Ovechkin greeting fans from a Zamboni in the heart of Manhattan), interview the brightest stars that represent our company (shout out to James White, expecting a big year out of you sir!), and bring together and distribute the most exclusive 2K Sports swag. Being a huge basketball player in my time and getting to work for the best NBA simulation on this planet is truly out of this world. Do I really get paid for this stuff? But don’t get me wrong, I am the guy that’s just like any of you: a huge fan of our video games and our company and I want to give you guys a voice here at 2K Sports. Feel free at anytime to drop me a line, ask a question, or challenge me to a game. I am a pretty challenging NBA 2K10 match-up if I do say so myself.
I wanted to discuss why NBA 2K10 is going to be the most realistic, simulation basketball experience to date. Our team has added all-new gameplay components, out-of-this-world graphics, even more realistic Signature Style animations, all-new presentation elements, and an unrivalled online system. The demo for PlayStation 3 will be out October 8th 15th. It will feature a one quarter match-up between last year’s NBA Finals opponents: pitting the Orlando Magic at the Los Angeles Lakers.

You will get four of the most intense game play minutes to become familiar with the game and get a taste of why NBA 2K10 will be unrivaled in the basketball arena. It still amazes me how all ten of the players on the court match their real life counterparts, both physically and in their tendencies. I probably shouldn’t be surprised after watching all the development team’s motion capture efforts from the past few months. It is no surprise that the game’s artificial intelligence is more intelligent than ever and will give you the freedom to have complete control of the actual outcome and actions of your player and match-up. This season you won’t just play the NBA, you’ll TAKE OVER.
I also want to take the opportunity to explain modes that you won’t see in the demo, but are among the finest features within the full game that hits stores everywhere October 6th. My favorite one is the new NBA Today integration. My biggest gripe over the years is that when it came to commentary, presentation, and overlays, a regular exhibition game was happening in a vacuum. There was nothing “real” about it. It was a fantasy matchup that had no real-world context and no impact. I had the pleasure of meeting both Kevin Harlan and Clark Kellogg and talked to them about this issue. It amazed me how deep their knowledge of the game was and how we didn’t capture that fully before. They could talk about what was happening in that particular game and they could talk about what happened last season. That was pretty much it.

Now that your game and the NBA are in sync, the door is thrown open for dynamic commentary that’s based on what’s really happening in the real NBA. During the action, the play-by-play commentary is interspersed with real-life facts that touch on how the players and teams are doing during the season and how they played in their last outing. We spent hours recording thousands of lines of audio with Kevin & Clark, so that in game they can discuss a team’s previous real life win or loss, and what the determining factors were in that game. The commentary and presentation will constantly be changing throughout the season to coincide with the real league and transition from pre-season to regular season, and finally, to the postseason based on what is happening in real life.
Obviously with no previous game context going into the demo game, there is no audio in the demo, but something that you should look for in the full version of NBA 2K10 that will bring your experience to a new level. Another great mode is My Player. You will get to build a budding NBA player and make a ton of decisions in his career that will influence him in his transformation to potential star. You will get to create and customize your player, both in terms of looks and play style, put him through intense drills to increase his skills and attributes, and play in games where he must fit within the team flow, while completing both Offensive and Defensive objectives and achieving career milestones. Doing so will put him on course to becoming the next icon in the NBA. In brief, My Player brings role-playing to basketball and allows you to create any type of player at any position. Should be great fun to see what you guys come up with!

I am looking forward to how impressive I can make my 6’7” Athletic Small Forward that I built in the pre-release NBA 2K10: Draft Combine. I hope many of you got an early start on your career by grabbing the Draft Combine SKU. You will only get to take part in the NBA Draft if you work hard and go through the Combine. It’s available to download from the PlayStation Store if you want that early boost. I am partial to those two features because a career mode and realistic commentary/presentation have been my biggest gripes over my ten years playing NBA 2K basketball, but there are so many more cool features I didn’t even get into in NBA 2K10. Feel free to drop a question if you have one below. But grab the demo on October 8th 15th and make sure to get your copy of NBA 2K10!
- Ronnie

Credit : blog.us.playstation.com

NFL Comes to PlayStation Home + Dethklok, PixelJunk Museum and MotorStorm Personal Space

Hold on to your seats, Home-people, because I have some news that is going to blow you away. To start, EA SPORTS has brought the NFL into PlayStation Home. That’s right – you’ll now be able to represent your favorite franchises (Go Steelers!) by sporting your favorite team’s jersey while in-world. These jerseys are now available in the EA Sports Complex (and the Home Mall) and cover every team in the entire league (32 jerseys total). With v1.3 now live on your PlayStation 3s and sporting universal game launching functionality, PlayStation Home has truly become the destination for all of you football fans. Log in, toss on your favorite jersey to let your fellow man knows what’s up, launch into online co-op games of Madden NFL 10, and then return to Home to do it again and again. Never before has finding a friend to sack the ‘back with been easier. Bring the wood!



You’ve all been waiting since last Thursday’s v1.3 core client update for the highly-anticipated camera item, and that’s why we’re happy to announce that every one of you devoted PlayStation Home community members will now have a free camera. You heard me – free! This camera will automatically appear in your inventory today and will allow you to take photos from the 1st and 3rd person perspective. Any pictures you take will immediately be saved to the “Photo” section of your XMB where you can then share these photos both in-world and out, whether it is in the Picture Frames that decorate your personal spaces or on Flickr, Twitpic, or Photobucket accounts.
You’ll also find two new spaces have been released in PlayStation Home today– the PixelJunkMuseum and the MotorStorm Monument Valley Campsite. The PixelJunk Museum is a sleekly designed public area dedicated to the PixelJunk series where you can explore and collect content related to the PixelJunk Eden, PixelJunk Racers, PixelJunk Monsters and PixelJunk Shooter titles. The MotorStorm Monument Valley Campsite is a mesa-top personal space with its own MotorStorm caravan and an amazing vista of the MotorStorm festival across the Valley. There’s also a ton of MotorStorm-themed furniture available to customize this exclusive hideaway. Check out the pics below.

Dethklok – the death metal super group from Adult Swim’s Metalocalypse cartoon – is pleased to announce that their never-ending quest for intergalactic domination has extended into the world of PlayStation Home. Show your support for all things evil (and metal…but mostly metal) and pick up the new Dethklok merch, available in the Mall, and check out the Dethklok video, now live in the Theater. Raise high the horns and rock out in a manner most deadly with Dethklok in Home!
While you’re in the Mall, you can also grab the new Neptune Suite furniture and other assorted virtual items and the new Jon Burgerman line of virtual goods. World-renowned for his hand drawn cartoon characters (which have been shown in galleries around the world), Mr. Burgerman has lent his talents to Home and has produced a special line of animated clothing for the guys and the gals. If you ever wanted a tattoo for your avatar, it’s high time you check out some of Burgerman’s patented designs.
We here at PlayStation Home are all about spreading the love around and supporting important charities. This is why we have partnered with EA SPORTS to produce and distribute exclusive virtual items that serve to support National Breast Cancer Awareness Month. 100% of proceeds for these items will go to the Brees Dream Foundation in support of breast cancer research and awareness programs, so please pick up these items and show your solidarity with all the breast cancer patients around the world. Remember, together we can fight this deadly disease.

Credit : blog.us.playstation.com

Amazon.com Now Offers Digital Codes for PlayStation Network Games and Game Content

Today we announced that we are bringing PlayStation Network games and add-on game content forPS3 and PSP to the new Amazon.com video game store: www.amazon.com/playstationnetwork.



Now you have more options for where you purchase your PSN content whether it’s for yourself or a gift. At launch there will be 200 PlayStation games and game related content available, including titles such as Flower, PAIN, Pixel Junk Eden, Fat Princess, Super Stardust HD and classics such asTwisted Metal: Head-On, Loco Roco, SOCOM: Fireteam Bravo and WipEout Pure. Many more PlayStation Network game titles will become available on Amazon.com as well as the PlayStation Store over the coming months.
Digital access works on a code redemption system. If you purchase PlayStation Network content through Amazon.com, you will receive a code immediately after purchase or you can choose to email the code to yourself or send directly as a gift. Perfect timing for the Holidays! The code will reside in your Games & Software Library so you can retrieve it at anytime. Check it out and let us know what you think.

Credit : blog.us.playstation.com

Full PES 2010 Advert Launched


Konami have released the full PES 2010 TV advert on both youtube and the official PES 2010 site.

Keep an eye out for UK PES Star winner Menace of these very forums.



Credit : www.pesfan.com

Seabass Explains Tactical Sliders to PESFan


Along with the players and media at this weekend’s European PES Championships in France was Shingo 'Seabass' Takatsuka, with PESFan among those that had the opportunity to sit down with the legendary producer at a roundtable event on Saturday.

He asked various members of the press about their feelings on the way the series should be taken. Part of the discussion involved PES 2010’s inclusion of tactical sliders, and why such a feature was chosen for the new game.

“Seabass: We introduced the sliders because it almost equals the manager’s ability to combat an opposition team’s best players. When you think of Chelsea against Barcelona in the Champions League, Hiddink really knew how to stop Messi being effective, and we wanted to implement that sort of thing in the game with the slider system.

We tried to counter the top players being too good, not by simply weakening the individual strength of the player, but by enhancing the overall elements of the team play. How the team can stop one good individual player - that’s a very managerial aspect of the game, and it’s now possible to some extent with the introduction of the sliders.”

Seabass also spoke briefly about the defensive overhauls in PES 2010, specifically the introduction of zonal marking.

“Seabass: The score lines of the previous versions were really high, which is rare in real matches, so we thought that the defence must be really enhanced. To strike a balance, we thought the introduction of the zonal defence was quite perfect, and we’ve been pleased with the results so far in the much more realistic score lines that have been happening when playing PES 2010”

He went on to reaffirm how community feedback, especially in the past year, is really having an impact on the development process of the series.



Credit : www.pesfan.com