Thursday, August 27, 2009

First PES 2010 Wii Footage


Italian site wiitalia has posted up the first footage of the new PES Wii game recorded at Gamescom.
The Wii game was on showcase last week alongside the PS3 version at the recent Gamescom convention in Germany.
You can watch the video
here.
Thanks to Cable999 for posting this on the forums

credit : www.pesfan.com

Final Fantasy XIV: Gamescom Interview

Many of you have been asking about Final Fantasy XIV since its announcement a few months back at E3. During my Gamescom Cologne stay, Square Enix invited me to a small roundtable discussion (along with some new friends at ZAM) with Final Fantasy XIV producer Hiromichi Tanaka and Sage Sundi. Our 30 minutes flew by, but we definitely got to some good stuff, which you can read in its entirely below.


PlayStation Blog: You recently talked at E3 about how the game closely relates to Final Fantasy XI. How have the monsters and races changed from FF XI to XIV.

Hiromichi Tanaka
: Because we’re using a new graphic engine, the graphics are really different from FFXI and you can see more details on both monsters and races. Regarding the races, to encourage people to shift smoothly from FFXI, you will see very similar types of classes. But if you actually make your own character, you’ll be able to select your own colour of hair, skin, eye color, shape of your face, etc. There will be a wide range of variety to customize.

PSB: After E3, you mentioned there might be a way to transfer your name over from FFXI. Is that still planned – are you still working on that? Is there a plan on how you’re going to do it?

Tanaka: It hasn’t been confirmed yet, but we would like to give incentives to the players. First of all, FFXI has 32 worlds, and they may have the same name across different worlds, as I’m sure you know. Each name in each world has to be a unique; there can’t be conflicts with other players. However, when we have FFXIV, we still don’t know how many worlds there’s going to be yet, but players might have the same name if they all move to the same world, so there may be conflicts. So, to avoid that, what we’re trying to do is add a surname to their name, so players can keep their main name, but they can add something else to their surname – that way players with overlapping names can keep their names from FFXI, but they can add something on to it to make it unique.

PSB: You mentioned that the combat system will have less of a team play aspect. Can you elaborate on that, and how it’s different, and how much progress you’ve made in the past few months since it was announced?

Tanaka: For FFXI, the system was job based, so that’s why they had a party to make the most out of each job. This time it’s not going to be a job based system, it’s going to be an Armoury system, so it depends on which weapon you use and you can switch your class. That allows the player to use a different ability or skills. You can also join a party, that doesn’t mean you have to play solo, but it will allow you to play solo as well, because you can fight against monsters and you can change to a healer to heal yourself. So there will be more variety and it depends on what you plan on doing for that day.

PSB: The leveling system was described as not being experienced based. Can you explain exactly what kind of system you’re working on, and if it’s been completely defined?

Tanaka: This time it really depends on the Armoury system. It’s going to depend on how much you use your own equipment and weapons. The more you use it, the more the skill will go up of your class, so that’s the way you will get to higher levels for the class – the skills. You’ll also get abilities. It’s not going to be like if you fight more monsters, you’ll get more level ups, like similar to the experience system. Of course, if you fight against monsters, you will get some skill points, but it will help more if you attend to Guildleves. So that will be a more efficient way to hone your skills and ‘level up’ your character.

PSB: Are they any games that you have been influenced by that have done the online experience particularly well, even if outside of MMOs?

Tanaka: We don’t have any specific title that we’ve been influence by or have done research on, but if we should say one title it would be Final Fantasy XI as we are trying to achieve something different from FFXI. Even though the game worlds may seem and look similar, the game and how we are going to expand it will provide a totally different game experience.

On the other other hand, we listen to the community, and of course they have much experience in MMOs. In that sense, we receive from and keep up with the MMO-based community.

PSB: Are you still planning a spring 2010 beta?

Tanaka: We can’t really say any certain timing, because the launch is planned to release is 2010. So that means in springtime there will probably be something at that point. We are trying to work as soon as possible, so as soon as preparation is done, there could be something earlier than 2010.


Credit : blog.us.playstation.com



PESFan Q&A Part 2

Part 1..continued.

Are any Championship teams in ML? What about other licenses?


No, there are no Championship teams in at this stage. Ligue 1, Serie A and Eredivisie are all fully licensed, with La Liga partially licensed with 10 teams and Liverpool and Man Utd licensed in England’s top division.

How many team’s in D-2?

18, and these can be replaced with edited teams from ‘OTHER B’ to create a custom second division.

Can I still change the teams in the top divisions?

Yes you can. For example you could swap out Liverpool for Celtic or Inter Milan for Team F if you so wished

What 'Other Teams' are in Div 2 of ML.

At the moment? Made up ones, and there no telling if this will change. They have a variety of European sounding names like Wondengine Town and FC Nortovka.

How many teams in the CL? Is it 32 teams in 8 groups of 4 like real life

Yes, the tournament follows the same standards as it does in the real world, same goes for Europa League. The only difference is that obviously the entire playoff rounds aren’t included, although some teams such as North London have to play the round two playoff to qualify for the CL group stages as they finished 4th last season.

Do you get new youth players at the start of a new season

The entire youth team won’t change, but the players who have grown too old and not been snapped up by you on a professional contract will be replaced by other re-gens.

Does ML keep any more stats of players (goals scored, etc)?

It keeps track of best eleven, European footballer of the year and international caps stats, as well as goals scored/games played etc.

Do these stats only start from when you play ML?

Yes, stats from previous seasons do not count towards a player’s stats, although they do accumulate the further you go in ML.

Has stamina changed so players can player more often without getting tired?

Yes, the greater the quality of your Athletic Trainer combined with the player's "Form" determine how tired they get and how much is accumulates.

Are South American sides or WE/PES United teams included in ML or the European competitions?

No, these teams don’t appear (unless of course the teams are edited into D2 and progress to finish high enough in the D1 league to qualify).

Will Europa League and Champions League end up on PC?

Both tournaments are currently set to be included on the PC [it is at time of writing].

When do you pay your player’s/club staff wages?

The first week in September, although if you buy a player in January you pay half their wages up front.

If I use default players in ML will they be the same as the youth team?

I couldn’t tell you, but I’d imagine the youth team players will be altered before the final version for this reason.

How many players can you negotiate with at once?

I seemed to be able to negotiate with 5 players at a time.

Will Become a Legend mode return in PES2010?

Yes, Be a Legend is confirmed and present.

Can you play as a defender/goalkeeper?

It doesn’t seem like it, the positions you could play in BAL seem to be the same as in 2009.

Are there different types of nets in different stadiums?

On the PC version I’m currently testing the nets appear to be the same

Can you edit nationalities of current player in edit mode?

No, nationalities don’t seem to be editable in PES2010

How many cards can each player have?

Players can have a maximum of 11 cards.

Can you tell me anything about the Community mode hinted at?

Not too much yet, no, as this isn’t something which is playable in this version.

However in the Cup mode you can select Community as a cup, which has the description “The beauty of Community is its diversity. Add friends and play competitions of all sorts, and keep the match records which can be compared to see just who comes out on top! Make your Community the social hub where friends and football freaks alike come together!

Make of this what you will.

How many players can be in a Community?

In the Community Mode there’s the option to add 32 participants, whether this will relate directly to the finished product or not I don’t know.

What stats does Community seem to keep?

It appears to keep stats on average goals per match/goals conceded/average fouls/assists/yellow cards/red cards/shots off and on target/possession for every player.

Credit : forums.pesfan.com